Player's Guide



What is Ricochet?

Ricochet is a new Half-Life MOD from Valve that features fast-action, arcade-oriented gameplay in futuristic environments. Played from a third-person perspective, games of Ricochet can be played one-on-one, two-on-two, or open arena, and linked ladder tournaments. Instead of traditional ammunition, you are armed with three discs.  Your ground space consists of pads that are navigated by directional jump arrows.  Points are scored by using your discs to knock your opponent from their pads.

Movement

Ricochet uses the same forward, backward, and strafing movements of Half-Life and TFC, with the addition of jump arrows which automatically launch you in the direction they indicate.

- The first rule of Ricochet is There Is No Jump Key . To jump from one pad to another, move onto the yellow triangular jump arrows, and you will move automatically.

 

- For jumps that take you where you're meant to go, move onto the jump arrow and let go of any movement keys while in the air.

- For more advanced jumping, steer yourself while you are in the air. You can land on enemy pads this way and increase your battle area.

 

Know your weapon

Throw your discs with the primary mouse button.     

- You have a maximum of three discs in play at one time.  A thrown disc will attempt to return to you after three bounces, and will teleport back if that fails.

Powerups are available on all maps. There are several different types:

  - Powershot:  Grab the swirling red powerup and you get discs that hit your opponent harder.

- Triple Shot: These three spinning purple discs turns each of yours into a deadly triple-disked attack.

Fast Shot :  Green circles will make your discs move much faster to catch your enemy.

Freeze Shot:  Blue fragments create a disc that slows your opponent to a crawl.

- Teleporters are located on the sides of the arena. These flickering purple segments will pull in your disc and shoot it out from a corresponding teleporter. Use these to increase your points.

 - To activate a Decapitator disc, you must have three discs in your posession. Fire using your right mouse button, and your one disc will decapitate your opponent instantly if you hit them.

Scoring

Scores can be seen with the Tab key at any time during play.  Points are awarded at the end of each round.

- Scoring consists of one point per kill. You can add to your score by earning points for each teleport and bounce that result in a kill.  Go through a teleporter and bounce twice, and you earn 4 points for one kill.

 

  

Gameplay

Ricochet uses multi-serve technology to allow multiple matches to be played simultaneously on the same server.  This dramatically increases playing time, and decreases time spent in queue.

- Each arena will fill with it's maximum number of players, and the remaining players will be queued and view the game in free-roaming camera mode.

- The tab key will bring up a list of active players, queued players, and all scores.

- As each game ends, the winner will remain in the arena and the loser will be cycled out.

 

What maps are included?

 RC_Arena

 RC_Deathmatch

 RC_Deathmatch 2